In my previous articles, we talk about how to detect features of human faces such as eyes, nose, and mouth, and other post about image watermarking where we put one image on top of other image as sign of ownership. Today, we are going to combine these two articles to develop a very fun application call "Face Mask".
Plan of attack
Face Mask is an application that detect faces from webcam then we add glasses and mustache to faces. There are three steps for implementing this application:
1. Find Face and its features to be able to add glasses and mustache on faces, we need to locate face in the given image/video first. Luckily, in my article OpenCV: It's about face we can easily get faces from image or video stream and detect its features as well.
2. Get eyes, mouth area once we found faces and its features, we can get the location of eyes area and mouth area where we will apply images glasses and mustache on that area.
3. Add glass and mustache this step, we are going to add image of mustache and glasses to the face. For adding image on one another, we can use watermarking technique where I wrote my previous article "OpenCV: Watermarking image".
Let's rock it.
First, let's implement code for detect faces where we are using OpenCV and dlib to find faces and its feature in the given images/videos.
#face_mask.py from imutils.video import VideoStream from imutils import face_utils import imutils import time import cv2 import dlib print("[INFO] loading facial landmark predictor...") detector = dlib.get_frontal_face_detector() predictor = dlib.shape_predictor("shape_predictor_68_face_landmarks.dat") print("[INFO] camera sensor warming up...") vs = VideoStream(0, framerate = 30).start() time.sleep(2.0) # loop over the frames from the video stream while True: # grayscale frame = vs.read() frame = imutils.resize(frame, height=550) gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY) # detect faces in the grayayscale frame rects = detector(gray, 0) # loopop over found faces for rect in rects: shape = predictor(frame, rect) shape = face_utils.shape_to_np(shape) for (i, (x, y)) in enumerate(shape): # face features number print(i) print(x) print(y) key = cv2.waitKey(1) & 0xFF # if the `q` key was pressed, break from the loop if key == ord("q"): break # show the frame cv2.imshow("Face Mask", frame) # do a bit of cleanup cv2.destroyAllWindows() vs.stop()
Next, let's grab eyes and mouth's area by features numbers. As our printed above we found that:
- Left eye is at feature number 37.
- Right eye is at feature number 46.
- Top eye is at feature number 38.
- Bottom eye is at feature number 48.
- Left mouth is at feature number 2.
- Right mouth is at feature number 16.
- Top mouth is at feature number 2.
- Bottom mouth is at feature number 9.
And then we can calculate its position in image.
#face_mask.py ... ... # loop over the frames from the video stream while True: for (i, (x, y)) in enumerate(shape): if (i + 1) == 37: eyeLeftSide = x - 40 if (i + 1) == 38: eyeTopSide = y - 30 if (i + 1) == 46: eyeRightSide = x + 40 if (i + 1) == 48: eyeBottomSide = y + 30 if (i + 1) == 2: moustacheLeftSide = x moustacheTopSide = y - 10 if (i + 1) == 16: moustacheRightSide = x if (i + 1) == 9: moustacheBottomSide = y eyesWidth= eyeRightSide - eyeLeftSide if eyesWidth < 0: eyesWidth = eyesWidth * -1 # add glasses fitedGlass = imutils.resize(glass, width=eyesWidth) moustacheWidth= moustacheRightSide - moustacheLeftSide if moustacheWidth < 0: moustacheWidth = moustacheWidth * -1 # add moustache fitedMoustache = imutils.resize(moustache, width=moustacheWidth) ... ...
Then we are going to implement watermark function, so that we can merge those image together.
#watermarking.py import cv2 import numpy as np def transparentOverlay(src, overlay, x, y, scale=1): src = src.copy() overlay = cv2.resize(overlay, (0, 0), fx=scale, fy=scale) h, w, _ = overlay.shape # Size of foreground rows, cols, _ = src.shape # Size of background Image # loop over all pixels and apply the blending equation for i in range(h): for j in range(w): if y + i >= rows or x + j >= cols: continue alpha = float(overlay[i][j] / 255.0) # read the alpha channel src[y + i][x + j] = alpha * overlay[i][j][:3] + (1 - alpha) * src[y + i][x + j] return src def watermarking(original, watermarked, alpha = 1, x=0, y=0): overlay = transparentOverlay(original, watermarked, x, y) output = original.copy() cv2.addWeighted(overlay, 1, output, 1 - 1, 0, output) return output
Finally, we use the watermark method to add glasses and mustache into our video frame.
#face_mask.py ... import dlib from watermarking import watermarking ... ... # load glasses and mustache glasses = cv2.imread("data/glass5.png", cv2.IMREAD_UNCHANGED) moustache = cv2.imread("data/moustache.png", cv2.IMREAD_UNCHANGED) # loop over the frames from the video stream while True: ... ... for rect in rects: fitedGlass = imutils.resize(glass, width=eyesWidth) fitedMoustache = imutils.resize(moustache, width=moustacheWidth) frame = watermarking(frame, fitedGlass, x= eyeLeftSide, y= eyeTopSide) frame = watermarking(frame, fitedMoustache, x= moustacheLeftSide, y= moustacheTopSide) ... cv2.imshow("Face Mask", frame) ...
Our code now complete, now let's see it in action.
- Source code
By just combining two techniques(face detection and image watermarking), we just implemented a fun application called "Face Mask". It's your turn to customize this application or use it as example for developing your next awesome computer vision applications. Let's rock it.
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