Putting Together a Golang App V
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In the previous part we've put together on how to create, update & delete database record as well as handled request validation and form binding. In this part we'll take a look on another important feature; file upload. What we want to achieve is to be able to support local file upload in development and upload to S3 in production. Let's take a look on how to do that.
Uploader Interface
To be able to switch implementation in different environment we need to define a contract and we can do that using interface in golang. Our Uploader interface will has two methods, one is to upload file and the other is to retrieve the url to that file. Upload takes a file upload and expect to return a key identifier to the file on success and an error when something goes wrong. Url on the other hand takes a key and expect to return accessible url to the file if file exist or otherwise return an error.
type Uploader interface {
Url(key string) (string, error)
Upload(file *multipart.FileHeader) (string, error)
}
Local Adapter
For the local file the implementation is straight forward. We construct a file path using a pre-configure directory base path and replace a filename with a random string and simply copy the uploaded file to that location. The identifier for this adapter is the local filepath so Url method simple give back that to the caller.
type LocalUploader struct{}
func (u *LocalUploader) Upload(file *multipart.FileHeader) (string, error) {
ext := filepath.Ext(file.Filename)
path := filepath.Join(
config.Get().Upload.Dir,
fmt.Sprintf("%s%s", rand.RandString(16), ext),
)
src, err := file.Open()
if err != nil {
return "", nil
}
defer src.Close()
dest, _ := os.Create(path)
if err != nil {
return "", nil
}
defer dest.Close()
io.Copy(dest, src)
return path, nil
}
func (u *LocalUploader) Url(key string) (string, error) {
return key, nil
}
S3 Adapter
For S3 adapter there is a bit more involve. First we need to do some setup to get AWS service up and running. To do that we need to pull in aws-sdk-go package and configure it with our s3 credentials.
Configure S3
To instantiate s3 service first we need to create an authorize session that configure with our aws credentials. We do that with the line session.Must(session.NewSession())
. The initial credentials will be loaded from SDK's default credential chain with the following order:
- Environment variable:
AWS_ACCESS_KEY_ID
&AWS_SECRET_ACCESS_KEY
- Shared credentials file located in
~/.aws/credentials
- If your application is running on an Amazon EC2 instance, IAM role for Amazon EC2.
In my case I used shared credentials files. Next we create an s3 service with the aforementioned session and set our s3 region, which was set in environment variable. Then we create an AwsUploader passing in that service along with s3 bucket which ofcourse was set in environment variable as well. Note that the return type of the function is the Uploader interface NOT AwsUploader.
import (
"github.com/aws/aws-sdk-go/aws"
"github.com/aws/aws-sdk-go/aws/session"
"github.com/aws/aws-sdk-go/service/s3"
)
type AwsUploader struct {
svc *s3.S3
bucket *string
}
func NewAwsUploader() Uploader {
sess := session.Must(session.NewSession())
svc := s3.New(sess, &aws.Config{
Region: aws.String(os.Getenv("AWS_REGION")),
})
return &AwsUploader{svc, aws.String(os.Getenv("AWS_BUCKET"))}
}
Adapter Implementation
Again first we generate a unique key using random string generator (which we will take a look shortly) then we populate a request body from file content and use s3 service, which is a field, to upload the file to our cloud sotrage. If everything success then we return our generated key otherwise return an error. Since by default our uploaded will have private permission we need to create a signed url to be able to access that file in public. To create a signed url we create a GetObjectRequest passed in bucket and the file key then we call Presign method passed in expiration duration.
func (u *AwsUploader) Upload(file *multipart.FileHeader) (string, error) {
ext := filepath.Ext(file.Filename)
key := fmt.Sprintf("%s%s", rand.RandString(16), ext)
src, err := file.Open()
if err != nil {
return "", nil
}
defer src.Close()
buffer := make([]byte, file.Size)
src.Read(buffer)
fileBytes := bytes.NewReader(buffer)
fileType := http.DetectContentType(buffer)
params := &s3.PutObjectInput{
Key: aws.String(key),
Body: fileBytes,
ContentLength: aws.Int64(file.Size),
ContentType: aws.String(fileType),
Bucket: u.bucket,
}
_, err = u.svc.PutObject(params)
if err != nil {
return "", err
}
return key, nil
}
func (u *AwsUploader) Url(key string) (string, error) {
req, _ := u.svc.GetObjectRequest(&s3.GetObjectInput{
Bucket: u.bucket,
Key: aws.String(key),
})
url, err := req.Presign(30 * time.Minute)
if err != nil {
return "", err
}
return url, nil
}
Uploader Factory
To instantiate correct uploader base on each environment we create a factory function for this purpose. Then some where in our code we can call this factory function and get the correct uploader.
func NewUploader() Uploader {
if config.Get().Env == "production" {
return NewAwsUploader()
} else {
return NewLocalUploader()
}
}
Custom Model Marshalling
Currently if we make a request our api endpoint the resulting json for file upload will output only identifier key to fix that we need a custom marshaling function. Go has a json.Marshaler interface that we can implement to get the job done lets take a look.
type MangaJSON struct {
Model
Themes []Theme `json:"themes" gorm:"many2many:manga_themes"`
Title string `json:"title" gorm:"not null"`
Desc string `json:"desc"`
Cover string `json:"cover"`
Wallpaper string `json:"wallpaper"`
Status string `json:"status"`
PublishedAt *time.Time `json:"publishedAt"`
}
func (m *Manga) MarshalJSON() ([]byte, error) {
mangaJson := &MangaJSON{
Model: Model{
ID: m.ID,
CreatedAt: m.CreatedAt,
UpdatedAt: m.UpdatedAt,
},
Title: m.Title,
Desc: m.Desc,
Status: m.Status,
PublishedAt: m.PublishedAt,
Themes: m.Themes,
}
svc := uploader.NewUploader()
if m.Cover != "" {
url, err := svc.Url(m.Cover)
if err != nil {
return nil, err
}
mangaJson.Cover = url
}
if m.Wallpaper != "" {
url, err := svc.Url(m.Wallpaper)
if err != nil {
return nil, err
}
mangaJson.Wallpaper = url
}
return json.Marshal(mangaJson)
}
You may notice that we introduced a new type called MangaJSON. The reason is because if we were to call json.Marshal on Manga model it will cause infinite loop so a new type is there to prevent that.
With all these setup our api now support file upload. I hope you guys fine this helpful!
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