Difference among Picasso, UIL, Glide & Fresco
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In the modern Android applications, there is a top requirement to load images from the specified urls. In that case, no matter what type or size of image data needs to be loaded inside the app, but it's matter to manage the image size, caching as well as handling other possible exceptions.
In this case, luckily there are already few well-known libraries are existing, for example:
1. Picasso
Url http://square.github.io/picasso
Download via Gradle
compile 'com.squareup.picasso:picasso:2.5.2'
Sample usage
Picasso.with(context)
.load(url)
.resize(50, 50)
.centerCrop()
.into(imageView)
2. Universal Image Loader (UIL)
Url https://github.com/nostra13/Android-Universal-Image-Loader
Download jar
https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.9.5.jar
Sample usage
// Load image, decode it to Bitmap and display Bitmap in ImageView (or any other view
// which implements ImageAware interface)
ImageLoader imageLoader = ImageLoader.getInstance();
imageLoader.displayImage(imageUri, imageView);
// Load image, decode it to Bitmap and return Bitmap to callback
imageLoader.loadImage(imageUri, new SimpleImageLoadingListener() {
@Override
public void onLoadingComplete(String imageUri, View view, Bitmap loadedImage) {
// Do whatever you want with Bitmap
}
});
// Load image, decode it to Bitmap and return Bitmap synchronously
Bitmap bmp = imageLoader.loadImageSync(imageUri);
3. Glide
Url https://github.com/bumptech/glide
Download via Gradle
repositories {
mavenCentral()
}
compile 'com.github.bumptech.glide:glide:4.0.0'
Sample usage
Glide
.with(myFragment)
.load(url
.centerCrop()
.placeholder(R.drawable.loading_spinner)
.crossFade()
.into(myImageView);
4. Fresco
Url https://github.com/facebook/fresco
Download via Gradle
compile 'com.facebook.fresco:fresco:1.2.0'
Sample usage
Fresco.initialize(context);
<com.facebook.drawee.view.SimpleDraweeView
android:id="@+id/sdvImage"
android:layout_width="130dp"
android:layout_height="130dp"
fresco:placeholderImage="@drawable/myPlaceholderImage"
fresco:failureImage="@drawable/error"
fresco:failureImageScaleType="centerInside"
fresco:retryImage="@drawable/retrying"
fresco:retryImageScaleType="centerCrop"
fresco:progressBarImage="@drawable/progress_bar"
fresco:progressBarImageScaleType="centerInside"
fresco:progressBarAutoRotateInterval="1000"/>
Uri imageUri = Uri.parse("https://i.imgur.com/tGbaZCY.jpg");
SimpleDraweeView draweeView = (SimpleDraweeView) findViewById(R.id.sdvImage);
draweeView.setImageURI(imageUri);
The above 04 libraries are well recommended, but still there are few basic differences among these 04 libraries are shown below:-
Now, it's your choice Happy coding!
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